githubinferredactive
Kaiju-Agents-Utility
provenance:github:Kaiju-Solutions/Kaiju-Agents-Utility
WHAT THIS AGENT DOES
This tool helps you build AI characters that can make smart decisions within a game or simulation. It allows you to define what factors are important to your AI, like safety, efficiency, or achieving a goal. By setting these priorities, the AI can then choose the best actions to take in different situations. Game developers and simulation creators would find this useful for creating more realistic and engaging characters. What makes it special is its ability to easily customize the AI's decision-making process, allowing for a wide range of behaviors. Ultimately, it simplifies the creation of intelligent agents that respond dynamically to their environment.
README
# Kaiju Agents Utility **Extension for creating utility AI with [Kaiju Agents](https://agents.kaijusolutions.ca "Kaiju Agents").** This extension provides to a means to create utility AI with [Kaiju Agents](https://agents.kaijusolutions.ca "Kaiju Agents") based on a [sample by git-amend](https://youtu.be/S4oyqrsU2WU "git-Amend - Utility AI: Mastering Smart Decisions in Unity!"). ## Overview 1. Create a class which extends from [`KaijuUtilityBrain`](https://utility.kaijusolutions.ca/api/KaijuSolutions.Agents.Utility.KaijuUtilityBrain.html "KaijuUtilityBrain") and attach it to your agent. 2. Override the [`KaijuUtilityBrain.UpdateBlackboard()` method](https://utility.kaijusolutions.ca/api/KaijuSolutions.Agents.Utility.KaijuUtilityBrain.html#KaijuSolutions_Agents_Utility_KaijuUtilityBrain_UpdateBlackboard "KaijuUtilityBrain.UpdateBlackboard()"), and use the set methods to assign blackboard variables. 3. Create actions by extending [`KaijuUtilityAction`](https://utility.kaijusolutions.ca/api/KaijuSolutions.Agents.Utility.KaijuUtilityAction.html "KaijuUtilityAction"). 4. Create instances of the new actions. 5. Create and configure considerations by right-clicking in the project and going to `Kaiju Solutions > Agents > Utility > Considerations`. 6. Assign considerations to their actions. 7. Assign actions to the created brain. 8. When playing, the utility scores of all actions can be seen in the inspector of the brain. ## Installation 1. [Install Kaiju Agents](https://agents.kaijusolutions.ca/#installation "Kaiju Agents Installation Instructions"). 2. In your Unity project, from the top menu, go to `Window > Package Management > Package Manager` and click the `+` icon in the top left followed by `Install package from git URL...`. 3. Paste in one of the below options: #### Latest Release - Recommended ```text https://github.com/Kaiju-Solutions/Kaiju-Agents-Utility.git#release ``` #### Specific Release Replace the `#release` in the latest release installation with the version number of the given [release](https://github.com/Kaiju-Solutions/Kaiju-Agents-Utility/releases "Kaiju Agents Utility Releases"). #### Development This will pull directly from the main branch, and is not recommended unless there is a specific feature needed not yet in the latest release. ```text https://github.com/Kaiju-Solutions/Kaiju-Agents-Utility.git?path=/Packages/com.kaijusolutions.agents.utility ``` #### Updating - **You should first [update Kaiju Agents](https://agents.kaijusolutions.ca#updating "Kaiju Agents Updating").** - **Important:** Kaiju Agents Utility and any other Git-installed packages in your Unity project will not appear as needing updates under the `Updates` tab, and hence why you need to manually choose to update. - **Recommended:** Delete all existing [samples and exercises](https://agents.kaijusolutions.ca/manual/samples-and-exercises.html "Samples and Exercises") from your project's `Assets` folder. - In Unity, from the top menu, go to `Window > Package Management > Package Manager` and select `In Project`. - Select `Kaiju Agents Utility` and click the `Manage` button followed by `Update`. ## Samples and Exercises A sample implementation has been provided for the ["Microbes"](https://agents.kaijusolutions.ca/manual/microbes.html "Microbes") exercise of [Kaiju Agents](https://agents.kaijusolutions.ca "Kaiju Agents"). To get started with this: 1. Import the ["Microbes" exercise](https://agents.kaijusolutions.ca/manual/microbes.html "Microbes") from [Kaiju Agents](https://agents.kaijusolutions.ca "Kaiju Agents"). 2. Import the "Box Destroyer" sample of "Kaiju Agents Utility". 3. Find the imported core [Kaiju Agents](https://agents.kaijusolutions.ca "Kaiju Agents") assets of the ["Microbes" exercise](https://agents.kaijusolutions.ca/manual/microbes.html "Microbes"). 4. Select the "Microbe" prefab and remove the "Microbe Controller" component. Add a "Microbe Brain" component, and add all "Actions" provided by the sample.
PUBLIC HISTORY
First discoveredMar 29, 2026
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first seenFeb 15, 2026
last updatedMar 28, 2026
last crawled19 days ago
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